magic & politics
a political thriller
  production year 2007
media slide show and poster
duration 15 minutes
concept and story Annika Lundgren
project assistant Cecilia De Jong Jespersen
translations Fatos Ustek, Tobias Heering
layout Mikkel Breum, Annika Lundgren
photography Alistair Coleman, Siobhan Curran,
James Duncan Davidson/O'Reilly Media,
Michael Fuentes, Suvi Korhonen,
Ciccio Pizzettaro, Pete Price,
Todd Roeth, "Elinor D",
"rainwrx", "soul2survivor2000"
quotes & text sources Baudrillard, Brian Eno,
Center for Tactical Magic,
Irshaad Hussain


Magic & Politics is a political thriller featuring The Illusionist, The Audience, The Translator, The News Media, The Men In Black and The Rabbit. This nerve wracking story takes a look at the power structures that constitute the basis of the political process, and at the many questions that follow:

What is the true nature of Transformation? What surprises can we invoke before the eyes of power? How can we distinguish between what we see and the mediation of the same event? Who has the power to make the rabbit go away? Maybe it is not so much a question of the control of what we think, but the control of what we think about. And maybe, real magic must be disguised as a trick, as the audience will not accept a simple solution.


Magic & Politics is presented

12-05-2007 - 03-06-2007
at the exhibition SPEAK UP
Den Frie Udstillingsbygning
Copenhagen, Denmark
link: Speak Up

01-06-2007 - 07-07-2007
at the exhibition THE LOST MOMENT, curated by Fatos Ustek
Kunstfabrik Am Flutgraben
Berlin, Germany
link: The Lost Moment



the slideshow

fortune   fortune   fortune
         



       
installation view, The Lost Moment
fortune    

fortune

   
  fortune
 


the poster

THE MAGIC & POLITICS MEMORY GAME
pick a card - any card...

To play the Magic & Politics memory-game, cut out the cards mix them well and place them rabbit-up on a table. The players take turns to turn over two cards each. If the two cards constitute a pair, the player may pick them up, and have another go. If the motives on the back of the cards are different, they are to be turned over again and left on the table. Try to remember where the different motives are placed. The game is over when you all of the pairs are matched, and the winner is the player with the most political scandals.